User Interface and User Experience
There are three modes, and each mode has approx 100 Levels, each level has 15+ different obstructs/enemies. The game contains 13 characters, and each character has five power ups. It also comprises realistic animation and particles of all components. So it isn't very easy to handle and manage all these things in one game.
Due to the heavy coding, whenever we tried to implement new features, we faced various issues.
Different developers built the earlier phase of this project, which was very clumsy and contained loads of bugs/issues, and their method of development was also different, which troubled us in delivering final products.